State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 Science Games on Android in Peru: Q2 2022 Performance

Explore the performance trends of the top 5 science games on the Android platform in Peru during Q2 2022, including downloads, revenue, and active user metrics.

Top 5 Science Games on Android in Peru: Q2 2022 Performance

During the second quarter of 2022, the top 5 science game applications on the Android platform in Peru showcased varied performance trends. Let's delve into the weekly downloads, revenue, and active user metrics for these popular apps.

Plague Inc. from Ndemic Creations experienced fluctuations in its weekly downloads, peaking at 4.6K in late April and showing a decline towards the end of June, closing at approximately 1K. The weekly revenue for the game saw a gradual increase in April, reaching a high of $56 in the final week of the month, but dropped to zero in June. Active users increased significantly from 2.5K at the end of March to 7.2K in late April, before stabilizing around 2.4K by the end of June.

Jetpack Joyride by Halfbrick Studios showed a steady decrease in its weekly downloads, starting at 1.3K in late March and ending at 622 in the final week of June. Despite no revenue generation, the game maintained a consistent user base, with active users starting at 7.6K in late March and gradually decreasing to around 4.6K by the end of June.

Cell to Singularity: Evolution from ComputerLunch had its weekly downloads peaking at 1.1K in mid-April but saw a decline to around 556 by the end of June. The game had no reported revenue during this period. Active users saw fluctuations, starting at 4.9K in late March, peaking at 5.7K in mid-April, and stabilizing around 4.7K towards the end of June.

Homo Evolution: Human Origins by CASUAL AZUR GAMES had a significant drop in weekly downloads from 3.3K at the end of March to 312 by the end of June. The app also reported no revenue throughout the quarter. Active users followed a similar trend, decreasing from 5K in late March to approximately 1K by the end of June.

Finally, Teslagrad from Playdigious had minimal engagement, with downloads fluctuating between 0 and 4 per week and no reported revenue. The app did not have enough active user data to analyze trends.

These insights are derived from Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022